
The song starts out with melancholic chimes and a gloomy synth accompanied by Chihiro Onitsuka‘s beautiful coarse voice.

Just the song itself was enough to relay the emotions and feelings the story of the game wants to deliver: despair, misery and anguish towards the world and yet trying to find a faint light of hope within such desolation. Hearing ‘ This Silence is Mine‘ the first time in the original trailer immediately won me over. – Keiichi OkabeĬommendations for the talented Eir Aoi, Nami Nakagawa, Maaya Uchida, YoRHa, Emi Evans, and Chihiro Onitsuka for their beautiful voices! If you compare the production of the normal instrumental BGM themes with adding the vocal line on top, it’s an extremely difficult task, but at the same time there’s a sense of unity between the game and the music, and even the story and design. It was the gorgeous Utahime Sisters that added their colors to the music and drew out the maximum appeal. With DOD3, we have regular stage and boss battle themes, but while it feels like a soundtrack from a completely different game series, by constructing stage and boss themes that use the same melody as a motive, we can create a strong awareness of such expansive colors that are born from this sheer contrast. Nier, DOD1 and 2 all shared the same “world view” musical concept. It’s amazing on how they were able to pull it off! Disc 1 would comprise the orchestral battle stage songs while in disc 2, the boss battle themes: heavy metal versions constructed based on the melodies of the songs in disc 1.

Although Okabe mentions he was able to create music here that would perfectly portray Nier, they strayed off the mellow-ethereal genre and followed the orchestral approach of Drakengard- that, while adding the twist of modern techno and metal to keep it interesting. One would expect that the OST would totally have a NieR feel to it since since Keiichi Okabe was back to spearhead the project.
